• 05.05.2017 GAME: Base host settings and connection via steam presence
  • 05.05.2017 GAME: Steam binaries in git
  • 04.05.2017 GAME: Kill info for fence
  • 04.05.2017 GAME: Basic steam integration & steam master server integration
  • 02.05.2017 GAME: Improved ckit renderer, links to general statistics and better processing of additional structure detail information
  • 02.05.2017 GAME: Weapons notify blueprints during on equip event
  • 02.05.2017 GAME: Safety checks for ckit renderer
  • 02.05.2017 GAME: New structure and game mode statistics
  • 02.05.2017 GAME: Fixed CDO construction errors on ChatBubbleTextureRenderer
  • 21.04.2017 GAME: Fixed rendering room so it correctly removes itself after destruction of its owner weapon

3D FPS multiplayer online deathmatch game