• 31.05.2017 GAME: Online session handling
  • 31.05.2017 GAME: Basic server browser setup
  • 31.05.2017 GAME: Game session do not remove on find session delegate after first broadcast
  • 05.05.2017 GAME: Base host settings and connection via steam presence
  • 05.05.2017 GAME: Steam binaries in git
  • 04.05.2017 GAME: Kill info for fence
  • 04.05.2017 GAME: Basic steam integration & steam master server integration
  • 02.05.2017 GAME: Improved ckit renderer, links to general statistics and better processing of additional structure detail information
  • 02.05.2017 GAME: Weapons notify blueprints during on equip event
  • 02.05.2017 GAME: Safety checks for ckit renderer

3D FPS multiplayer online deathmatch game